Our prototypes


Within our activities in the MAZI Berlin pilot so far, we created three prototypes: The MAZI archive; Polylogue I & Polylogue II:

The MAZI archive

During the first year of the project, the team of MAZI Berlin has been working on establishing and testing a MAZI framework that facilitates and supports the vivid civic discourses about socio-ecological transformation, urban and rural bonds, rights to the city and collective learning.

A first prototype is being developed with the particular challenge of transferring knowledge. The Neighborhood Academy (NAk) recieves and works with individuals and initiatives whos encounters and conversations with are fundamental to the body of content created by the Academy. The challenge for them hereby lies in transporting the knowledge and the discourses generated in these encounters into the NAk and to make this knowledge accessible and workable.

For this, we are developing a tool that simultaneously serves the need to document and also to synergize and to publish knowledge as it is getting generated.

The tool consists on a physical recording artifact that helps to create an interview scenario, and a digital application that provides the platform for the content (protocol, questions, tags, recorded answers) to be produced and archived.

At a current stage we are testing the prototype through different interviews. More information on our progress soon!

Polylogue I

Polylogue I is an interactive installation which is fed by visitors through their mobile devices locally. Through an open WIFI, anybody in reach can send text messages, which are printed immediately on a paper roll that runs in-between two translucent, black boxes. Polylogue I offers a physical experience analog to apps like Snapchat and thus serves as an antithesis to the internet’s „eternal memory“, as the messages and their relationships only exist situational.

Check the Polylogue video of Andreas Unteidig on Vimeo.

Unlike digital messages, which often travel for thousands of kilometers, messages submitted to polylogue travel exactly 2m until reaching their final destination. It depends on the density of conversations how long it takes for a message to get from one box to the other to then get destroyed: The more and the faster visitors feed the installation, the more short-lived a single message becomes.

Design Research Lab 2016
Unteidig, Reiter, Lamoncha, Cobreros

Polylogue II

A dialogue machine at the Greek Pavilion

From 26 October until the end of this year’s Biennale, the Greek Pavilion hosted the interactive installation Polylogue II. Designed especially for the Greek Pavilion by a small team of designers, artists and technologists from Berlin working within the MAZI project, the installation aimed at experimenting with the relationship between the pavilion as a place and the 137 architects in Greece, that are members of the pavilion‘s committee as a social “space”.

Since most of the people involved in the preparation couldn’t be physically present in the pavilion, it was designed as a communication system that connects the Pavilion’s visitors with the participants back in Greece directly, serving as a “wormhole” from one space to the other.

How and what for the installation is being used as a tool is conceptually kept open, and its meaning is produced by the interactions it facilitates: it can be a blackboard, a chat room, an oracle or a Q&A interface for the various exhibits.

Upon visiting the Pavilion, people encounter three wall-mounted boxes and a keyboard terminal, with which they can post questions that appear on the screen of one of the boxes. Once the question is typed, it is sent to a custom-designed application installed on the mobile devices owned by the members of the committee in Greece, offering them the opportunity to reply for a timeframe of 10 minutes. Responses are printed immediately on a paper roll dispensed by box displaying the question that is answered. After the time is up, the question is being printed above the answers, providing an archive of the conversation – and an empty box for new ones.

Design Research Lab 2016
Unteidig, Reiter, Lamoncha, Cobreros

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